FLoD-3DGS Demo

Three.js-based implementation of a renderer for FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering.
FLoD uses SH(spherical harmonics) degree 3, but for WebGL FPS, we trained FLoD using SH up to degree 2 and deployed it for the demo. Please note the demo underrepresents the model’s full quality.


Scenes
Garden
Open
Kitchen
Open
Stump
Open

This online viewer is adapted from GaussianSplats3D.